Every mobile game development company needs to consider their target user base first.
Mobile games are a part of popular culture today. Most people have played games in one form or another that are available over a varied range of devices like PCs, smartphones, tablets or gaming consoles. Video games like Grand Theft Auto (GTA) and Project IGI was a major hit in the late 90s and continue to be so even now. Or take for that matter time-killers like Candy Crush or Subway Surfers that almost 99% of smartphone users have played at some point in time. And we can also talk about the craze around Pokemon Go, the AR based game that has managed to gather a cult following around it since its launch in 2016.
The one thing that made these games so popular was the fact that the mobile game development companies that made these games did something that was unique and interesting. Be it driving recklessly in the open world of GTA or chasing Pokemons wherever you go, being able to grab the attention of the gamers along with interesting plots, engaging cutscenes and immersive gameplay are some of the major contributing factors that go into making a game popular and fun.
Things every video game developer should consider before making a game
So what really makes a good game? I asked my colleagues at work this very question and their responses turned out to be quite interesting. As a mobile game development company, we are always researching the best ways to develop and design our games so as to make it interesting for the players. This poll was a good way to learn about the things that make a game interesting.
Storyline (4.8/5) – A good storyline makes for the backbone of a good game and everyone seemed to agree on it. For one second imagine playing Hitman or Mafia without the very interesting backstory and the way the story is weaved through the entire game. Without the storyline, it is just a boring shooter game with no real fun or the twists that make for an interesting gameplay. Therefore, the first constituents of a good game is a good storyline.
Graphics (4.5/5) – I played Halo for the first time back in 2002. The first thing that struck me was the brilliance of the graphics, courtesy the Bungie team. Although some of my colleagues did argue that they can overlook the graphics detailing if the story is immersive and the gameplay challenging, I would beg to differ. The brilliance of detailing is very important for me as a player to be immersed in a game for hours.
Strategy (4.0/5) – An important thing to consider while designing and developing your game is to put up challenges and easter eggs to let your players decide on the strategy that they would choose. Strategizing also lets players sometimes decide on the outcome of the game which makes achieving goals much more rewarding and keeps players hooked to your game. Not only that, it also provides the player with an impetus to go back and re-play the game to explore all the available plot points and outcomes.
OpenWorld (3.9/5) – Games that allow free movement like GTA, Mafia, World War II, Crisis, Assassin’s Creed and others are more preferred as compared to those where movement is restricted. Being able to move about in the virtual world, strategize a course of action to reap extra benefits is something many seasoned gamers, as well as gaming amateurs, look forward to.
Create an engaging game with the top mobile game developers
Developing a good immersive Mobile game is hard work. Storyboard development, designing the artwork and graphics is a long process. If you want to make a game that would be viral and attract a huge following, you must hire professional game development services to help you with the entire process. At Webgen Technologies, we take a different approach to game development. We sit with you to discuss your expected gaming experience and suggest the necessary path of action to develop the storyboard and artwork. Recently as we have started making applications based on virtual reality and augmented reality, we are also working on AR based game development. At the end of the day, a game is as good as the one playing it. So as gamers and developers, it is upon us to develop games that we would like to play ourselves. This is what would make the games we develop a good one.